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Saved by Lucas Gillispie
on March 31, 2009 at 9:14:06 pm
 

 

Welcome to the World of Warcraft in Schools Wiki

 

 

The purpose of this wiki is to plan and develop a curriculum that could be used in a variety of school settings.

 

A 6-month to 10-month project that engages at-risk high school students in an intense, after school, technology-enhanced, gaming and learning environment.

Overview of the Project:

  • The project will use the online video game and virtual world, World of Warcraft, as a vehicle for reaching at-risk high school students.
  • The project will address the following over-arching themes:  literacy and writing, mathematics, social interaction, 21st-Century technology skills, Digital Citizenship, Leadership.
  • Students targeted should be those with at least some level of interest, preferably with no World of Warcraft experience, who are considered at-risk for dropping out or poor performance in core classes.
  • No more than 15 students.
  • Ideally, students and district representatives should present the results of the class at appropriate conferences (NCTIES, GLS) and online. 

 

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